Sparrow

A striking young woman, battle scarred and haunted by spirits of her past.

Description:

N Female Human Oracle of Battle 3
Init +4; Senses Perception +5

DEFENSE

AC 16, touch 10, flat-footed 16 (+5 armor, +0 Dex, +1 shield)
HP 27
Fort +4, Ref +1, Will +5

OFFENSE

Speed 20 ft.
Melee Battleaxe +3 (1d8 +1/X3)
Ranged Mwk Light Crossbow +3 (1d8/19-20 X2)
Special Attacks:
Spells (CL 1st): O level- Ghost Sounds, Guidance, Mage Hand, Mending, Resistance, Stabilize, Virtue, Spark 1st (5/day)- Cure Light Wounds, Doom, Remove Sickness, Enlarge Person, Inflict Light Wounds

STATISTICS

Str 13, Dex 11, Con 13, Int 10, Wis 12, Cha 16
Base Atk +2; CMB +3; CMD 13
Traits Anatomist, Medic
Feats Combat Casting, Improved Initiative, Great Fortitude
Skills Heal +8, Intimidate +9, Perception +5, Sense Motive +5, Knowledge(History) +4, Knowledge(Religion) +5, Profession(Soldier) +4, Spellcraft +6
Languages Common

SPECIAL ABILITIES

Haunted Curse: Gain Ghost Sounds and Mage Hand as spells known. Retrieving stored items is a standard action.
Revelations:
Skill at Arms: Gain Heavy Armor Proficiency and all Martial Weapon Proficiencies.
Battlefield Clarity: +4 insight bonus to reroll a save when failed as an immediate action. 1/day

Bio:

Sparrow

Ghost Wolves SarahMedeirosMalony